A pirated manga suddenly disappeared recently, and all the cultivation manga I had bookmarked were gone (I had to start reading them again
).
So I put together a little idle cultivation game to play
| System | How to play | Limits |
|---|---|---|
| Cultivation | Automatically gain cultivation while offline (up to 12h, or 24h with a Spirit-Gathering Array); „Breath Regulation“ instantly adds one interval | Breath Regulation once every 10 minutes, 30 times per day |
| Realms | Qi Condensation → Foundation Establishment → Golden Core → Nascent Soul → Spirit Severing → Void Refinement → Body Integration → Mahayana → Tribulation Transcendence → Ascension | Success rates vary by minor realm; failure causes cultivation deviation |
| Tribulation Transcendence | When breaking through a major realm, tribulation lightning descends strike by strike. For each strike, choose to endure it head-on / parry / use a sword / use a magical treasure / use a lightning-warding talisman / take a Mind-Calming Pill. The final strike is the inner demon | Failure: severe injury, realm loss, or ten years deducted from your lifespan |
| Path | After Foundation Establishment, choose one of nine: sword / spell / body / alchemy / formations / talismans / artifacts / beast-taming / demonic cultivation; after forming a Golden Core, take up a secondary profession: merchant / explorer | Your path cannot be changed |
| Travels | Five maps unlock as your realm increases. Novel-style events offer choices and consequences; encountering demonic beasts triggers automatic combat | Recover 1 stamina every 2h, 20 times per day |
| Inventory | Take pills (which cause pill toxicity), refine magical treasures, practice alchemy and artifact crafting | Success rate is affected by your path |
| Market / Auction | Limited daily item exchanges; auctions end after 24 hours, with bids secured by spirit stones | Merchants get 10% off |
| Dao Discussions | 5 asynchronous sparring matches per day, granting Dao Discussion rating (Elo) and season points; one season lasts 30 days | You fight against a snapshot of your opponent |
| World Boss | One appears each day, with a server-wide leaderboard; rewards are distributed by rank the following day | 3 attempts per day |
| Sects | After forming a Golden Core, spend 5,000 spirit stones to establish a sect or join another; donations earn contribution, and sect upgrades grant bonuses to all members | 2 sect trials per day |
| Lifespan | 1 real-world day = 3 years; after dying when your lifespan runs out, you can reincarnate with your „lineage“ | Demonic cultivation and failed tribulation breakthroughs reduce your lifespan |
| Leaderboards | Realm / combat power / Dao Discussions / season / wealth / sect / immortal register | The top three ascend the summit platform |
Forum rewards: First Foundation Establishment +2, Golden Core +3, Nascent Soul +5, Ascension +10 energy; top three in seasonal Dao Discussions +5/+3/+1; post or like something on the forum that day to receive the in-game „Daily Dao Discussion“.